//
//  TeleportObstacle.h
//  StarBugs
//
//  Created by ?? ? on 3/22/12.
//  Copyright 2012 antisword@playorca.com. All rights reserved.
//

#ifndef __TeleportObstacle_h__
#define __TeleportObstacle_h__

#include "Object/ObjectSprite.h"

class TeleportObstacle : public ObjectSprite
{
private:
public:
    TeleportObstacle(int type);
    
    virtual void setBodyAngle(bool isInv);
    virtual void setBody(b2World* _worlde);
};

#endif//__NORMALOBSTACLE_H__